Arshil
Re-Defend
January 10, 2021
This entire this was made in 3 weeks
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This was my entry for the IIT Tech Fest Game Begetter. This game idea passed their first level and was selected for APK check. But I ran out of time
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Game Mechanic - Defend your head tower from raids by placing defenses. On the first try, players will have weak cards that aren’t enough to stop the destruction. After the base is destroyed, Players can travel back to specific times in the raid to change defenses using Time Keys. At the start of a level, players will have a randomly generated Time Map (Same Difficulty for a level). In it, players can jump from one-time station to another. Each time Station will change the current set of defenses and Time Keys. Players will need to follow the most efficient Time Path. The experience will be random and unique each time thanks to a number of random variables. Smart players will need fewer jumps and will be awarded more. They can also defend on the first try by making, what gamers call, a big brain move.
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Software Used -
Unity as a game engine
Photoshop for Graphics
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Highlights -
Chest System
Drag Drop mechanic
Time Pause
Time Reverse
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